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Dagger


Buckler


Renders & Concept Art


About

A Bronze Era inspired Dagger & Buckler, stylistically inspired by Valheim. I wanted to make a battered set that looked like it might had been used by an assassin or two before winding up in Bud’s traveling, used weapon shop, no telling if they were successful or not. Object is low poly and modeled in Maya, sculpted in Zbrush, textured in Substance Painter, and rendered in Unreal 4. Part of a larger wagon ensemble piece dedicated to my late father.